Custom Serious Game Design
When your challenge is too specific for anything off the shelf - and only a game built around your exact brief will move the behaviour you're actually after.
Sometimes one of the six games in my catalogue is exactly right. Sometimes it's close, but not close enough - the team dynamic is unusual, the culture shift is precise, the strategic context is yours and nobody else's. That's when I design from scratch: mechanics built to your brief, not an existing game with your logo pasted on top.
What building a game from scratch actually looks like
Here's the part most people get backwards. A custom game doesn't start with a theme or a clever storyline. It starts with a brief - the exact behaviours you need to surface, who your people are, and what has to be true six months from now. From there I engineer the decision architecture: the mechanics, the constraints, the information each player does and doesn't get, and the consequences that make a bad call actually bite.
Only then do I choose theme and narrative, to fit your world and pull your people in. The behaviour drives the design, never the other way round - which is exactly why a repurposed game with a new coat of paint so often falls flat in the room.
The honest caveat: a custom build takes more time and more investment than pulling a game that already exists. It earns that when the need is precise, the audience is specific, or you'll run it cohort after cohort - at which point a game made for your people quietly becomes the cheaper option per head.
Where a custom game earns its keep
A few of the briefs I've built for from scratch:
- Read a leadership team before you restructure it. A diagnostic that shows how they really behave under pressure - before the org chart shifts underneath them, not after.
- Onboard your high-potentials without the induction snooze. They show you who they are in week one, not month six.
- Make an abstract culture change land as something people did. Not a poster in the lift - a decision they felt the consequence of.
- Get observable behaviour out of an assessment centre, not self-report. Real data on how candidates actually decide under pressure, instead of how they say they would.
- Plus: a conference keynote or large-format event people still talk about. A room of hundreds playing, not politely watching slides.
Before you reach out, sit with three questions
You don't need a polished brief. Rough answers to these three are more than enough to start:
- What behaviour or capability gap is actually costing you right now?
- Who's in the room, and what's their world like?
- Six months after the session, what's visibly different?
Bring those, and we figure out everything else together in the conversation. No polished RFP required, and no obligation - if a custom build isn't the right call for you, I'll say so and point you to the game that is.
Message me about your brief Call +91 99458 61640
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