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Things I've noticed running games for leaders. Some of it is about design, some of it is about what happens in the room. All of it is written down because I kept saying it out loud and thought I may as well.
Innovation Workshop: How to Run One That Actually Changes Behaviour
Most innovation workshops end with a wall of sticky notes nobody ever reads again. Here's what a good one looks like, and how to run it as a game instead.
July 21, 2026 Serious GamesHow a Fortune 100 Company Used Serious Games to Fix Team Dysfunction
Managers who managed tasks, not teams. Instead of another leadership course, they ran the learning as serious games. Here is what happened across three batches.
July 21, 2026 LeadershipWhen Leadership Training Removes Everything That Makes Leadership Real
Consequences, scarcity, ambiguity. Ordinary training removes all three to keep the room safe, and the pressure goes with them.
July 13, 2026 Serious GamesWhat Does a Serious Games Workshop Cost in India?
Programmes start at ₹50,000 for 15-25 people. Here's what moves that number, said plainly, no "it depends".
June 28, 2026 Serious GamesLive Facilitated vs Digital Simulations: Which Develops Leaders More Effectively?
A digital simulation scales to a thousand people overnight. A live one gets you the thing a screen cannot. Here's how to pick.
June 28, 2026 Serious GamesSerious Games vs Team Building: What's the Difference?
Team building buys you a good day. A serious game buys you the awkward truth about how your team actually works... and something to do about it on Monday.
June 28, 2026 Serious GamesCustom vs Off-the-Shelf Simulations: Which Is Right for Your Organisation?
Custom costs more and takes longer. Off-the-shelf runs next month. Most people ask the wrong question first. Here's the right one.
June 28, 2026 Serious GamesHow to Choose a Serious Game Vendor: 8 Questions That Separate Good from Great
Every vendor's website says the same six things. These eight questions find out who is actually doing the work.
June 28, 2026 Serious GamesSerious Games vs Gamification: Why the Distinction Matters for Leadership Development
Gamification bolts points onto the thing you already had. A serious game builds a situation where people forget to perform. Not the same thing at all.
June 28, 2026 L&DHow to Measure L&D ROI Without Lying to Your CHRO
Most L&D ROI numbers are quietly made up. Here's how to measure what really moved and still walk into that meeting with a straight face.
June 28, 2026 Serious GamesSerious Games vs Traditional Workshops: What the Research Says (and What to Do About It)
A workshop moves information. A game moves behaviour. That one distinction decides whether your budget bought change or bought a nice day out.
June 28, 2026 LeadershipWhy Leadership Training Fails (And What to Do Instead)
Everyone leaves nodding. Everyone understood it. Then the quarter starts, and almost nothing about the work is different.
June 28, 2026 Change ManagementChange Management Training for Leaders: Why Simulations Beat Seminars
Most change initiatives don't fail on the plan. They fail on the people. And the training that fixes that doesn't look like training.
March 4, 2026 LeadershipInfluencing Without Authority: The Game-Based Approach That Works
You don't need a title to have power. You do need to know what to do with the power you already have.
March 4, 2026 FacilitationLeadership Workshops: The Complete Guide (and Why Most Fail)
Good workshops are almost never about the content. They're about the structure underneath it. Nobody puts that on the brochure.
March 4, 2026 LeadershipLeadership and Management Training That Actually Changes Behaviour
Understanding how to lead and actually leading are two completely different acts. One happens in a slide. The other happens when it costs you something.
March 4, 2026 Serious GamesSerious Games for Corporate Training: What They Are and Why They Work
Nothing in one of my games is there just for fun. Every mechanic is there because it has to survive the debrief.
March 4, 2026 FacilitationWe Were Texting Each Other. At The Same Table. And It Worked.
Grown adults, one table, texting each other instead of speaking. It should have been silly. It was the least self-conscious room I've sat in. Notes from playing Alice is Missing.
February 25, 2026With love from Bengaluru, this is Arvindh saying over and out.